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ShadowWarriorLuke

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My votes coming in as always :)

I missed out on the Protection point for this... never mind, it's all just numbers on a site anyway. You improved over the third one with the extras alone. I noticed a few of the sprites weren't resized too great though (Keen was probably the most noticeable).

Today's Votes:

IFRIT: Megaman (Crono and Shadow have a good partnership, as seen in this episode)
RAMUH: Celes (Neclord must not leave, says the Suikoden fanboy-ness in me, and Robo could be interesting)

THE REPLACEMENT: Bomberman (Probably a lost cause if the majority vote for who I think they'll vote for, but I like Bomberman games)

Hell-Fire responds:

Megaman - celes
bomberman

would that person be Keen? jk. and neclord rules. thanks for votes and review

*Applauds*

Great work on this. I've read up on the old clock/lock stuff (hey, I'm interested in stuff like that =P) and I liked the way this was done.

Only problems I saw was the odd typo here and there, plus there was a bit where someone was coughing in the background (don't know if that was intentional or not though).

Nice work overall.

LollypopClock responds:

The typos were the since I really rushed on the subtitles but i'm glad you still liked it!

Cool

Again, good work on this. The story's getting more and more intriguing with each episode. I noticed use of the icons like the music note above a character's head a la most RPGs (which makes sense as they're in an RPG world) and such again. And I also noticed on the lift that the beacon flashed. It must take a while to work on small details like that.

Also, nice work on providing a scene select and music select menu.

How long before the next part? Or isn't that certain yet?

KNanakase responds:

10/18/04

Thanks for the review. It's nice you pointed out the thing about the music note. You could say that it fits for the RPG Continent, but I intend to use it for the next continent as well, and pretty much for the whole series because I find that that is the only way I can convey a character's emotions or thoughts. Since I am working with sprites and they don't display emotion among their pixelated faces (unless I edited them), I pretty much just use those emotion bubbles.

For the animated backgrounds, it isn't that much work if you're given the whole object to screen cap. It just a matter of taking screen caps of the necessary frames then making a gif out of that. It only takes minutes at the most. But for large bakgrounds like the golden city scape in all Episode 1 parts, that took several hours. Along with the train in episode 1 part 2&3. With the train all I had was the roof and the end of the train, I had to make the rest of it myself. So you could guess the time it took to make the frames for that since I was making the body of the train from scratch.

As for the next part, it isn't exactly certain. I have to rip and animate a lot of special effects plus rip some more backgrounds for the lab. It all depends on that alone, since I have most of the next episode all ready thought out. Hopefully, it won't be too long.

Not bad at all

I half expected this to be a flash of that once good but now god-awful sprite comic with Sonic in FF game mechanics. Glad to see it isn't.

Anyway. This was quite enjoyable. That training fight scene was pretty well made, and it was a good idea to have a (sort of) interactive method when fighting against enemies. My only complaint is that some of the music could have been looped a bit better, but never mind. Small complaint. Good job otherwise.

BlackDevilX responds:

thanx

Quite good

I predict that there will be a surge of good CT flash coming along, what with the maker of Chrono Mirror (a very well-made sprite fight) doing a series, and also this one.

Made me laugh, I must admit. I think, as was said before, it would be a good idea to increase the frame-rate on this so it doesn't look as choppy. Also, when GI Jogger sattacked Crono, or when Marle there wasn't any sound effect. Might be an idea to have a "Thwack" sound effect when people attack/are attacked (not that I know anything about Flash, mind you. I'm just an idea man).

Pretty enjoyable overall. Oh, can you actually win against that "Hit the Bell" game? I'm guessing no, but I was just wondering.

Cryokenetic responds:

Hey, being alongside the ranks of Chrono Mirror is not a bad thing at all! Thanks for the input; I will definitly implament your ideas in EP 3.

Oh, and it is totally possible to win the "Hit the Bell" game. C'mon, I'm not that cheap ^_-

Excellent work

A very enjoyable movie. I like the cartoony style the characters have in your movies. The music used was good, and some of it added to the humour (Ganondorf playing Saria's Song for example). The only problem I had was with the voices. They sounded... muffled... I dunno.

Otherwise, good work, and I'll keep an eye out for Behind the Legend 2.

RogerregoRRoger responds:

meh..behind the legends 2 will take quite a while, Luci sp retty slow..but that movie will deffirntly better quality then this one..glad you liked the movie ^_^

OK I guess...

The humour was pretty stupid, but it was kinda funny. Raised a smile anyway.

ReporterClock responds:

thanks... I think.

Better than the last one

A lot of laugh out loud moments in this one. But that'd spoil it for people if I said what they were. My votes:

Shiva: Angela
Ifrit: Crono

Hell-Fire responds:

ANGELA - CRONO

Cheers for votes and review mate

This is great

You're skilled. I came across this series by complete accident and started at Episode 2. I thought it was interesting so I went and watched from the beginning. I can tell a lot of work was put into making this series. The characters are good, the music fits with the situation and the action scenes, though there's not many, are well done. There may not be a lot of action, but the story more than makes up for it. It'll be interesting to see how the characters (particularly the villains) develop and learn of their motives.

I liked how you put Ashton and Precis in the background in this one. Star Ocean: the Second Story is ne of my favourite RPGs and it made me smile seeing them even if they were just background characters.

KNanakase responds:

Glad you liked the movie. Believe it or not, Ashton and Precis were meant to be actual characters that teamed up with Chris and Lou in this series during the early stages of development, but the sheer difficulty in ripping their sprites made it seem like it would be impossible to use them. The constant zooming in and out of the camera during battle didn't make the sprites a constant size so sometimes I'd screen cap an animation frame of Precis running, then on the second frame the sprite would be larger than the first or even smaller. So I just dropped them as characters to use and instead opted them to just be cameos. Star Ocean: The Second Story is my third favorite RPG and using characters from it would have been fun as Ashton and Precis are my favorite characters in that game.

Cool concept

I'll vote for Bub and Randi.

Hell-Fire responds:

Thanks for votes and review luke

A thing with stuff.

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